Note also that some Java 5 idioms will allocate objects "for you" if you're
not careful.
For example, string concatenation like:

  myString = "value of x is" + x;

Will allocate a temporary StringBuilder object each time this statement is
executed.
Other cases are using for () to iterate over certain collections.

On Thu, Apr 2, 2009 at 11:15 AM, David Turner <[email protected]> wrote:

> Without any detail about what your core loop is doing, there is no way we
> can answer that.
> The general rule of thumb is "don't allocate" and you won't get a GC at
> all.
>
>
> On Thu, Apr 2, 2009 at 10:53 AM, [email protected] <
> [email protected]> wrote:
>
>>
>> So my app is performing ok, but could be running a lot better.
>>
>> LogCat shows me every 4 - 5 seconds, GC freed usually about 20,000
>> bytes each time, so clearly I am doing something wrong.
>>
>> I have gone through the reference material on GC / memory allocation
>> at
>> http://developer.android.com/guide/practices/design/performance.html
>>
>> I have also looked at Android source classes such as View which I know
>> are designed for performance :
>>
>> http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=core/java/android/view/View.java;h=04447ca4719df5bf274ce4d04e1df7ef28f89a83;hb=HEAD
>>
>> I don't have any new constructors in my user control loop and I
>> calculate any 'new' primitives using a final constructor beforehand
>> like in the samples.
>>
>> What else do I need to check?
>> >>
>>
>

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