Without any detail about what your core loop is doing, there is no way we can answer that. The general rule of thumb is "don't allocate" and you won't get a GC at all.
On Thu, Apr 2, 2009 at 10:53 AM, [email protected] < [email protected]> wrote: > > So my app is performing ok, but could be running a lot better. > > LogCat shows me every 4 - 5 seconds, GC freed usually about 20,000 > bytes each time, so clearly I am doing something wrong. > > I have gone through the reference material on GC / memory allocation > at > http://developer.android.com/guide/practices/design/performance.html > > I have also looked at Android source classes such as View which I know > are designed for performance : > > http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=core/java/android/view/View.java;h=04447ca4719df5bf274ce4d04e1df7ef28f89a83;hb=HEAD > > I don't have any new constructors in my user control loop and I > calculate any 'new' primitives using a final constructor beforehand > like in the samples. > > What else do I need to check? > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

