Without any detail about what your core loop is doing, there is no way we
can answer that.
The general rule of thumb is "don't allocate" and you won't get a GC at all.

On Thu, Apr 2, 2009 at 10:53 AM, [email protected] <
[email protected]> wrote:

>
> So my app is performing ok, but could be running a lot better.
>
> LogCat shows me every 4 - 5 seconds, GC freed usually about 20,000
> bytes each time, so clearly I am doing something wrong.
>
> I have gone through the reference material on GC / memory allocation
> at
> http://developer.android.com/guide/practices/design/performance.html
>
> I have also looked at Android source classes such as View which I know
> are designed for performance :
>
> http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;f=core/java/android/view/View.java;h=04447ca4719df5bf274ce4d04e1df7ef28f89a83;hb=HEAD
>
> I don't have any new constructors in my user control loop and I
> calculate any 'new' primitives using a final constructor beforehand
> like in the samples.
>
> What else do I need to check?
> >
>

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