On Fri, Apr 17, 2009 at 8:30 AM, Mariano Kamp <mariano.k...@gmail.com>wrote:

>
> It says in http://developer.android.com/sdk/preview/:
>
> >>SDK Known Issues
>
> No network access from emulator while running Android 1.1 target
>
> Applications can not access the network when running on an Android 1.1
> target in the emulator included in the SDK.<<
>
> So, you can develope for 1.1 and 1.5 as long as your app doesn't use
> the network.
>

Yes, but to make it clear: this bug will be fixed in the non-preview SDK 1.5
release
and you will be able to test networking against 1.1 system images.


>
> On Thu, Apr 16, 2009 at 3:53 PM, StefanK <skyntc...@gmail.com> wrote:
> >
> > As the new Eclipse plugin (ADT 0.9) can target both 1.1 and 1.5 SDKs.
> > is it safe to use 1.1 target to build applications for 1.1 SDK that
> > can be distributed on the Market right now?
> > (It appears to work well so far with the only difference I found is
> > that the signed file (using Export Signed Application Package) is
> > about 15K smaller (on a 500KB APK) compared to exporting it as
> > "Unsigned" from 0.8 ADT and signing it using the external jarsigner
> > tool.)
> >
> > I could not find a good way to keep both 0.8 and 0.9 working together
> > side by side. I have 2 eclipse installs for each ADT but for some
> > reason they seem to share the location of the SDK (under Window >
> > Preferences > Android). Apart from the SDK location, because of the
> > new /gen folder, if I want to share the same project between the 2, I
> > also have to include/exclude the /gen from build path.
> >
> > If it is not safe to use ADT 0.9 for 1.1 target, is there a special
> > trick to keep 0.8 and 0.9 working side by side until an official 0.9
> > release?
> >
> > Stefan
> >
> >
> > On Apr 15, 7:49 pm, "Justin (Google Employee)" <j...@google.com>
> > wrote:
> > > Sure, start testing your apps against the preview SDK. You can start
> > > using new API features, as long as you're aware that the 1.5 API is
> > > *not* finalized. Functionality could be added or removed and method
> > > signatures may change.
> > >
> > > Cheers,
> > > Justin
> > > Android Team @ Google
> > >
> > > On Apr 15, 11:07 am, clark <clarkd...@gmail.com> wrote:
> > >
> > > > > However, in the specific case of acquiring mic audio, there may be
> an
> > > > > Android
> > > > > engineer here that could confirm that this is going to be in the
> released
> > > > > platform,
> > > > > it's just that I don't know the answer.
> > >
> > > > Hmm, I sure hope that is a feature since it is listed as one of the
> > > > new features in the early look of Android 1.5 SDK.
> > >
> > > > Is it a bad idea to start working with these new features?  I was
> > > > hoping that was part of offering this early look, not just to test
> > > > existing apps, but to get familiar with additions to the SDK.
> > >
> > > > Either way, the early look SDK is allowing me to get raw audio from
> > > > the phones mic and run it through an FFT.  The test "notes" I was
> > > > sending through are being analyzed by the FFT correctly, and I can
> say
> > > > I am quite happy with the features so far.
> > >
> > > > BTW, the emulator is great and should be used as a step in the
> testing/
> > > > debugging process but as an embedded developer, I value running
> things
> > > > on the actual metal rather than trust the simulation/emulation,
> > > > especially when it comes to performance.
> > >
> > > > Regards,
> > > > ~Clark
> > >
> > >
> > >
>
> >
>

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