Hi,
If I have the following code:
try
{
Socket mySocket = new Socket("a.b.c.d", 5000);
}
catch (UnknownHostException ex)
{
ex.printStackTrace();
}
catch (ConnectException ex)
{
ex.printStackTrace();
}
catch(IOException ex)
{
ex.printStackTrace();
}
I'm trying to catch the case where the host (a.b.c.d) is not
available.
On the emulator it hits IOException after maybe a minute or so, but
on
the device it hits ConnectException pretty much immediately.
Is there a reason why you get different exceptions on device and
emulator. Is there a way to reduce the timeout on the emulator?
thanks
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