I see you already tried to put it in a service.

How do you stop/start this service?
If your activity just binds to the service, the service will stop when
the activity goes away. To fix this, do a 'Context.startService' as
well. This will cause your service to stay running in the background,
even if your main activity goes away. Only with a 'stopService' you
can kill your service.
See more info here:
http://developer.android.com/reference/android/content/Context.html#startService(android.content.Intent)

If you are already calling startService, then i don't know what may be
wrong...

On May 4, 6:16 pm, "[email protected]" <[email protected]>
wrote:
> I've successfully played shoutcast mp3 streams while the application
> is hidden (no activity showing), simply by keeping a static pointer to
> the playing thread (http://developer.android.com/guide/appendix/faq/
> framework.html#3). After updating to 1.5 it crashes almost instantly
> after destroying the activity, and brings AudioTrack to unusable
> state. There's been a change in AudioTrack.cpp since 1.1, claiming to
> fix the "// FIXME: Wake up audioflinger" line in obtainBuffer(..).
> That made me put the play thread into a Service to try if it works,
> but it holds a little longer and crashes the same way. In 1.1 it
> worked nicely, for hours, under heavy loaded cpu, memory and network.
> Can anybody help figuring that out?
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