Nope. Try this. -Create a mutable bitmap the size of the screen. Save this bitmap as a variable of your instance. -Create a Canvas from this bitmap (i think you can 'cache' it, save this canvas as a variable of your instance). -Draw your touches into this canvas.
Then in the 'onDraw(Canvas screenCanvas)' draw the mutable bitmap into the screenCanvas. On May 6, 6:24 am, Sukitha Udugamasooriya <[email protected]> wrote: > Is there a way to save the canvas object? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

