Nope.

Try this.
-Create a mutable bitmap the size of the screen. Save this bitmap as
a
variable of your instance.
-Create a Canvas from this bitmap  (i think you can 'cache' it, save
this canvas as a variable of your instance).
-Draw your touches into this canvas.


Then in the 'onDraw(Canvas screenCanvas)' draw the mutable bitmap
into
the screenCanvas.

On May 6, 6:24 am, Sukitha Udugamasooriya <[email protected]> wrote:
> Is there a way to save the canvas object?
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