...and it's worse than that. there are various race conditions in the native Camera code that make VM crashes *very* likely when your onPreviewFrame() handler takes more than one squillionth of a second to do its thing. i did stuff like handing the buffer off to another thread for saving etc and even then the timing issues made it very unstable.
dunno whether this stuff got fixed in 1.5. i've gone to MediaRecorder, which works mostly as advertised. >Thanks for the advice, I had feared something like that. From what >I've read it seems that operating on the previews using the callback >is much too expensive to be feasible anyway -- jason.software.particle --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

