I would like to know that as well. According to the log, garbage collector is freeing the byte array on every callback. It's a big waste of time.
Best, Bo On May 26, 10:30 am, Karan Parikh <[email protected]> wrote: > Hey All, > I am developing acameraapplication , where the frame rate is > important. However,camerauses apreviewcallback function which > allocates a byte[] array of 230400 bytes, which makes it necessary for > the garbage collection to step in. Can someone suggest me a way to > avoid garbage collection stepping in ? > Thanks in advance. > Regards, > Karan. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

