My application crashes after I try to use the static Bitmap
createBitmap method to get a mutable bitmap in order to fill it later
with data.
If I only create one 1024x1024 the application works just fine, but
when I try to load the same image more than once (first making my
object null in each round) my application crashes on my third or
fourth try.
eg
Bitmap mpBitmap = null;
void CreateBitmap(int nWidth, int nHeight)
{
if ( mpBitmap != null )
mpBitmap = null;
mpBitmap = Bitmap.createBitmap(nWidth, nHeight,
Bitmap.Config.ARGB_8888);
}
I get the same result if I create a smaller image but then I need more
runs before the crash. In all cases my application works just fine if
I only create the image (even 1024x1024) once, then exit my
application and run it again.
If there is a need for "crash dump" I can provide one.
Any help will be appreciated.
Thanks,
Iosif
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---