I have a static background image, and a foreground that needs to be animated. I tried a couple different approaches but the animation seemed choppy.
One thing I did was having 2 different views, constantly calling invalidate() on the foreground view. Another was to have only 1 surfaceview, redrawing the background image and the foreground on each step of the animation. While a surfaceview offers an optimal way to do heavy-duty animation, having to redraw the background every time kills the performance. Neither produced a smooth animation. What is the best way to perform this kind of animation--static background and animated foreground? Many thanks. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

