Hello, I'm developing a game based on SurfaceView and a game thread for the whole game thing (calculating/drawing/...). Now I want to do some HTTP requests triggered on events inside the thread. They should of course be asynchronous, so the game doesn't stop. I found AsyncTask to be a neat way to do this but I'm having trouble implementing this at the moment. Maybe I misunderstood the concept of AsyncTask , I don't know .. it just drives me nuts as I read docs and blogs and still I don't get it. So sorry if that's a dumb question but I'm mad of thinking about it.
--> What would be "best practice" to do asynchronous things out of a thread? Regards, F Heft --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

