Just start another thread :) AsyncTask is tied to the UI thread, if you already have your own thread, you cannot use AsyncTask.
On Wed, Jul 29, 2009 at 9:16 AM, f_heft<[email protected]> wrote: > > Hello, > > I'm developing a game based on SurfaceView and a game thread for the > whole game thing (calculating/drawing/...). > Now I want to do some HTTP requests triggered on events inside the > thread. They should of course be asynchronous, so the game doesn't > stop. > I found AsyncTask to be a neat way to do this but I'm having trouble > implementing this at the moment. Maybe I misunderstood the concept of > AsyncTask , I don't know .. it just drives me nuts as I read docs and > blogs and still I don't get it. So sorry if that's a dumb question but > I'm mad of thinking about it. > > --> What would be "best practice" to do asynchronous things out of a > thread? > > Regards, F Heft > > > -- Romain Guy Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

