Dimitry,

2009/8/5 Dmitry.Skiba <dmitry.sk...@gmail.com>:
>
> should be
>
>        ByteBuffer vbb = ByteBuffer.allocate(vertices.length*4);
>        vbb.order(ByteOrder.nativeOrder());
>        for (int vertex: vertices) {
>                mVertexBuffer.putInt(vertex);
>        }
>        mVertexBuffer.position(0);

Where are you getting mVertexBuffer from?  ByteBuffer mVertexBuffer =
ByteBuffer.allocate(vertices.length*4); ?

I tried switching to allocate from allocateDirect, but it crashes :-(

If you are using integers in your vertex buffer, how are you setting
up the vertex pointer?

Thanks

Paul.

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