I was disappointed to discover that OpenGL ES, the flavor of OpenGL implemented in Adroid, doesn't appear to support the usual techniques for drawing graphics involving curves. I'd be happy with either OpenGL's low-level Bezier evaluators, or the more advanced NURBS approach, but AFAICS neither is supported - only straight-line graphics are possible.
Does anyone know, am I missing something basic here? Is there a way to generate curves of any sort in Android's OpenGL implementation? I am still fairly new to Android development, so that's certainly possible. Note that I'm not talking about functions related to Canvas - I know about drawOval, for example - but I specifically need 3D. Thanks, String --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

