I was disappointed to discover that OpenGL ES, the flavor of OpenGL
implemented in Adroid, doesn't appear to support the usual techniques
for drawing graphics involving curves. I'd be happy with either
OpenGL's low-level Bezier evaluators, or the more advanced NURBS
approach, but AFAICS neither is supported - only straight-line
graphics are possible.

Does anyone know, am I missing something basic here? Is there a way to
generate curves of any sort in Android's OpenGL implementation? I am
still fairly new to Android development, so that's certainly possible.

Note that I'm not talking about functions related to Canvas - I know
about drawOval, for example - but I specifically need 3D.

Thanks,

String
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