As I did already some experiments with a simple physics engine. I can tell you, that there is no way around a native library for that (see ndk). I don't think the cpu power is strong enough for 3d physics. 2d physics is a challenge already with actual devices.
On 15 Sep., 23:30, Brian <[email protected]> wrote: > Does anyone have any recommendations for a 3D physics engine? I'm > looking for something like Bullet Physics. I've only run across > suggestions for 2D engines. There is a jBullet engine, but it seems a > bit out of date and I'm not sure if people are able to successfully > use it on android hardware. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

