I would recommend a C + OpenGL open-source 3D engine. That should
narrow it down! I say C because most developers use them for real-time
games, which is tricky in Java. Here are some:
http://en.wikipedia.org/wiki/Physics_engine#Real-time_physics_engines


Yusuf Saib
Android
·T· · ·Mobile· stick together
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On Sep 15, 2:30 pm, Brian <[email protected]> wrote:
> Does anyone have any recommendations for a 3D physics engine?  I'm
> looking for something like Bullet Physics.  I've only run across
> suggestions for 2D engines. There is a jBullet engine, but it seems a
> bit out of date and I'm not sure if people are able to successfully
> use it on android hardware.
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