Its not bullet proof, but it is thicker plating. Apparently the AndAppStore
people have already implemented something similar. I feel like it is a step
in the right direction and hope other like Goolge Market and SlideMe will do
somethng similar!

Perhaps they can even adopt the AndAppStore version as a standard.

On Wed, Oct 14, 2009 at 1:54 PM, Dan Sherman <[email protected]> wrote:

> Unfortunately has a few problems:
>
> 1) The user has to have an internet connection on first load of the app.
>
> 2) If its via HTTP or some other well documented protocol, could easily
> have a hosts entry re-point where to ask for confirmation to a server that
> just responds "OK".  This could be overcome possibly with a pub/priv key
> system of signing.
>
> 3) Should still be possible to get a copy of the apk, and remove the code
> block for that check I imagine...
>
> You're going to have a problem with piracy no matter what you do.  Look at
> _every_ platform, and every form of copy protection, they all have piracy.
> The only exception to this that I can see is hosted services (like World of
> Warcraft, and websites), where all of the user data is stored some place
> that you have control over, and can check for validity on your side, with
> known-good code at run-time.  Any time you put code/logic on a client side,
> it can be subverted one way or another...
>
> - Dan
>
> On Wed, Oct 14, 2009 at 1:38 PM, WoodManEXP <[email protected]> wrote:
>
>>
>> I am no security expert and have not thought this out all the way, but
>> could a workable solution to the pirating problem be something like
>> this:
>>
>>
>> 1. The market clients (like Google Market, AndAppStore, SlideME) could
>> record on their servers some kind of identifier about who bought the
>> app and perhaps what Android device it was bought for. They already
>> capture the who information.
>>
>> 2. Android apps that care can, on first launch, ask the user about
>> their identifier and what service they bought the app from.
>>
>> 3. The app, or the servers that support the app, can query, via http,
>> the market client service to ask did so-and-so get this app from you?
>>
>> 4. If an affirmative response can be had then the app is not pirated.
>> Otherwise the app is pirated
>>
>> Google Market, AndAppStore, SlideME, etc… will need to make such a
>> service available, via http.
>>
>> It would be straight-forward to generate a list of installed market
>> clients for the user to select from. The market clients may even be
>> able to supply the user identification so user does not need to enter
>> it.
>>
>> The application could retrieve from its servers the list of market
>> clients is believes are legitimate in order to prevent the bogus
>> clients from spoofing it.
>>
>> If you installed an app w/out a market client and the app did not
>> intend for such an installation to happen, like on rooted phones using
>> adb, then the app is pirated.
>>
>> And finally, could this process be invisible to the user and just
>> involve communication between the app and installed market clients and
>> the market clients servers and the apps servers?
>>
>>
>>
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to