Hi, This may be related to your problem: http://groups.google.com/group/android-developers/browse_thread/thread/39eea4d7f6e6dfca/00371f9810204221
<http://groups.google.com/group/android-developers/browse_thread/thread/39eea4d7f6e6dfca/00371f9810204221> Cheers, James On Sat, Oct 17, 2009 at 12:35 PM, TonyDoc <[email protected]> wrote: > > Hi, > > First post here, so excuse my French. > I'm writing a little game which has an activity thread, a gui/ > surfaceview/handler thread and a 3rd logic thread (emulating a cpu > core). > I am finding that when I move the trackball, the logic thread slows > down dramatically until I stop moving the trackball. I've tried > overriding the onTrackballEvent (in the gui view), leaving it empty > and returning true to indicate I've handled it but no good, still > slows down the 3rd thread. (I'm using the trackball to trigger onKeyUp/ > Down events) > > Any ideas on why this is happening? > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

