On Oct 19, 6:05 am, Jason Van Anden <[email protected]> wrote:
> Since 1.6 - Logcat reports more frequent GC - but with much smaller amounts
> of memory. This sort of threw off my scheduling trick - but for whatever
> reason the overall experience seems better, so it goes.
I don't believe there were any changes to the GC in donut.
We did push out some changes to the way OpenGL works with direct byte
buffers, e.g. the one discussed here ("OpenGL leaking garbage"):
http://groups.google.com/group/android-developers/browse_thread/thread/9300b9d3017e8a23/bf12d444c9d55562
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