Hi,

'Gone in 60 Seconds' ( or less... )

I had the just over 100 judges, of which only 5 managed to complete
the primary activity of my app, which could take about 1 ~ 2 minutes
to complete.

I did not have a compulsory sign up screen, as I thought nobody would
bother.

Where I went wrong (I think) was not correctly anticipating that ADC2
app's would be only served one at a time and then immediately removed
after judging was completed. I though you might be able to leave (some
of ) the ADC2 apps on the phone for a while before the end of Round 1,
giving the opportunity to test and judge apps you might have liked
over an extended period and not just the 1 or 2 minutes most people
seemed to do.

What I learned from this contest was that people had to get the
context of the app immediately, in less than 60 seconds or they were
gone.

I had one (critical) screen where you have to scroll to the bottom of
a short dialog and press 'Publish' but I think I confused most people
with a few 'Test' buttons in the same dialog (before scrolling). I had
a youtube video demo and a website with full help linked from within
the app. The five people who did complete the primary activity, only
happened (coincidently?) after I added a note at the top of the
website saying scroll down and press the 'Publish' button (!) but that
was after about 5 days into the judging period, when I think I worked
out what was wrong.

I think around 100 ratings per app is ok, but disappointed with the
minute or so in which any rating seemed to be was decided. Comments
back to the developer would have been helpful as well.

I think the Judging app would have been measuring the time spent
between app judging downloads, these figures would be interesting.

Regards

On Oct 27, 10:02 am, Nicholas Albion <[email protected]> wrote:
> Unfortunately, I seem to have made a fatal mistake of placing a
> mandatory user registration form as one of the first Activities.  I
> only had 50 people actually register (some with fake email addresses
> which I'm actually okay with, given the circumstances), and out of
> those only 3 or 4 people actually spent longer than a couple of
> seconds looking at the application.  Only by the 5th Activity does my
> application get really interesting (an editable map overlay which can
> snap to predefined points) but only those 3 or 4 "judges" would have
> even seen that.  I'm very disappointed - how can 96 people claim to
> have judged my application if they haven't even interacted with it?
>
> > > About 140 users for ours.  I agree it's a pretty small sample, not
> > > sure why they couldn't have left the first round open for a while
> > > longer.
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