Hi Lance,

I updated my glBlendFunc to:

gl.glBlendFunc(GL10.GL_ONE, GL10.GL_ONE_MINUS_SRC_ALPHA);

and now it is rendering correctly.  Thanks for your help.



On Nov 4, 1:06 pm, Lance Nanek <[email protected]> wrote:
> I don't need the invite, but I did run into something similar on an
> OpenGL project I'm working on. One of my textures faded out to
> transparent on one side. A row of pixels that were partially
> transparent there were getting rendered darker than they should.
> Fortunately for me I only ever draw that texture on one color
> background anyway, so was able to just ditch the transparency for a
> quick fix.
>
> Anyway, looking into it a bit more, maybe it was an issue with
> premultiplied alpha as per this 
> post:http://groups.google.com/group/android-developers/msg/08ef8d0318ce512b
>
> It does mention a symptom being "dark halos around all of your
> sprites". Might be worth trying the quick change to the
> glBlendFunction arguments.
>
> On Nov 4, 7:30 am,abowman<[email protected]> wrote:
>
> > If you can solve my problem, I'll send you a Google Wave invite.  :)
>
> > On Nov 2, 6:39 am,abowman<[email protected]> wrote:
>
> > > I'm basically using the same method of loading bitmaps inOpenGLthat
> > > the SpriteMethodTest example uses and have been unable to get rid of
> > > an annoying outline that appears around all of my images.
>
> > > For example, If I were to load an image of a  white circle on a white
> > > background, I would expect to see nothing.  Instead, I would see my
> > > circle because its edge would be gray.  In SpriteMethodTest, I
> > > replaced the background image with white and was able to see that the
> > > edges of the android images flying around also don't seem to be
> > > rendered correctly.
>
> > > Does anyone know how to load images inOpenGLwithout having a thin
> > > outline appear around the images?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to