Has anyone been able to play a looping sound without any noticeable delays or ticking sounds when it resets? I tried using the MediaPlayer with setLookup(true). That seems to require that I manually fade-in the sound-bite with volume control slowing incresing in order to work around a nasty tick sound when I call play(), but there's still a very noticeable sound when the it loops. The SoundPool doesn't do any better and also seems to require some unknown delay between loading the sound and playing it.
I think my SoundPool issue is very similar to this: http://code.google.com/p/android/issues/detail?id=1484 I was hoping to get some feedback from someone who had any experience with this before trying the AudioTrack route. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en