See 2.6 Power Management in the EGL specification:
http://www.khronos.org/registry/egl/specs/eglspec.1.4.20090908.pdf

"The error EGL CONTEXT LOST will be returned if a power management
event has occurred."

I think the EGL_CONTEXT_LOST error is handled automatically by
GLSurfaceView.

If your application starts rendering again when comming out of stand-
by then I think it is ok.

--Jeff

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