Also I've been thinking something like ContentProvider or
PackageManager would be useful for doing this but I'm not exactly sure
the best way to implement this

On Jan 2, 10:48 am, Andrew Huff <[email protected]> wrote:
> I have been trying to figure this out for some time now. Is there any
> way to load the entire Assets folder instead of having to code it for
> every single item?
>
> Also, once the images are read, is there a way to have another app
> (already installed on the device) grab that data? The intent is
> declared in the manifest and on it's own with the items in the res/
> drawable it works fine but to have more then one option I'm using the
> assets folder with subdirectories. The user choses an option, that
> directory loads through another app already installed, if that makes
> sense.
>
> Basically,
>
> App1 is installed on the phone already.
>
> App2 to is downloaded and installed. Info in the assets folder of App2
> is read, App1 gets the call to load the info from App2.
>
> App1 is already set up for listening so in App2 the intent is there
> for App1 to hear.
>
> The problem I'm having is seemingly getting the info loaded for App1
> to use.

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