There are a couple methods that have been changed to take float
instead of double here:
http://developer.android.com/intl/fr/reference/android/util/FloatMath.html

I've actually been doing my trig and other complex calculations using
fixed point integers myself. You can find a lot of utilities/libraries
for that sort of thing that were originally written for J2ME, but that
work on Android.

On Jan 12, 5:34 pm, Philip <philip.dese...@gmail.com> wrote:
> I need maths for my game physics and lots of them, so I use the...
> Math library. And guess what? I never casted so much to floats in my
> entire life. And i know how costly it is to use doubles on an embedded
> device because I read the performance optimization page in the google
> android sdk docs. So I am wondering if we couldn't get a Math package
> with functions taking and returning floats instead of the default
> doubles. e.g. Math.sinf Math.cosf.
>
> Thanks!
>
> Philip
>
> PS: It's not my idea, Cocoa on the iPhone does it already.
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