There are a couple methods that have been changed to take float instead of double here: http://developer.android.com/intl/fr/reference/android/util/FloatMath.html
I've actually been doing my trig and other complex calculations using fixed point integers myself. You can find a lot of utilities/libraries for that sort of thing that were originally written for J2ME, but that work on Android. On Jan 12, 5:34 pm, Philip <philip.dese...@gmail.com> wrote: > I need maths for my game physics and lots of them, so I use the... > Math library. And guess what? I never casted so much to floats in my > entire life. And i know how costly it is to use doubles on an embedded > device because I read the performance optimization page in the google > android sdk docs. So I am wondering if we couldn't get a Math package > with functions taking and returning floats instead of the default > doubles. e.g. Math.sinf Math.cosf. > > Thanks! > > Philip > > PS: It's not my idea, Cocoa on the iPhone does it already.
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