Forgive my ignorance.  I set up my contributor account, signed the
agreement and set up ssh authorization then successfully uploaded my
branch for review.

Who should I notify about the branch?

Thanks

On Jan 15, 4:06 pm, Robert Green <[email protected]> wrote:
> I committed my changes under the branch GL_WALLPAPER_SERVICE but am
> unable to upload it for review using "repo upload"
>
> I get a publickey failure (seems like I don't have auth to do that).
>
> Who should I email to notify of the branch and then where can I look
> for help on finishing this?  It's my first time contributing and I'd
> like to see this thing through.
>
> Thanks.
>
> On Jan 15, 3:32 pm, Romain Guy <[email protected]> wrote:
>
>
>
> > > I'm all set up.  What branch should I submit this to?
>
> > The branch would be master.
>
> > > The reason I didn't just submit this is because one would think that
> > > nice integration would involve reuse instead of a copy of much of that
> > > code.  If GLSurfaceView were refactored a bit, both it and GLEngine
> > > could share 99% of the code.  I feel like that's stepping outside of
> > > my bounds as a contributor, though.  I guess I'll submit this and
> > > suggest that GLSurfaceView be refactored to use a common code base
> > > with GLEngine.
>
> > It's not out of bounds, far from it :)
>
> > > On Jan 15, 1:37 pm, Romain Guy <[email protected]> wrote:
> > >> Hi,
>
> > >> If you want to contribute to Android, please go 
> > >> tohttp://s.android.comandfollowthe instructions.
>
> > >> On Fri, Jan 15, 2010 at 10:53 AM, Robert Green <[email protected]> 
> > >> wrote:
> > >> > Romain,
>
> > >> > I adapted the code from GLSurfaceView into a GLWallpaperService/
> > >> > GLEngine design and posted it here -
> > >> >http://www.rbgrn.net/content/354-glsurfaceview-adapted-3d-live-wallpa...
>
> > >> > I'd like for your team to review it and consider adding it (with
> > >> > whatever modifications the API designers deem necessary) to the next
> > >> > version of Android.
>
> > >> > With it, I was able to code my app up using a standard GLSurfaceView/
> > >> > Renderer and then just move the Renderer over to the newLive
> > >> >Wallpaperapp without any problems.
>
> > >> > It's currently being used in the appLiveWaterpaper on the market.
>
> > >> > On Jan 11, 9:17 pm, Robert Green <[email protected]> wrote:
> > >> >> I guess I should have checked out the defaults first.  Very good.
> > >> >> This will be a nice little break from the game programming.
>
> > >> >> On Jan 11, 8:09 pm, Romain Guy <[email protected]> wrote:
>
> > >> >> > Yes you can, all defaultlivewallpapers except one are implemented 
> > >> >> > inGL.
>
> > >> >> > On Mon, Jan 11, 2010 at 4:59 PM, Robert Green <[email protected]> 
> > >> >> > wrote:
> > >> >> > > Can we useGLforlivewallpapers?  I have a sweet idea for one that
> > >> >> > > won't hit the CPU/GPU too hard.
>
> > >> >> > > --
> > >> >> > > You received this message because you are subscribed to the Google
> > >> >> > > Groups "Android Developers" group.
> > >> >> > > To post to this group, send email to 
> > >> >> > > [email protected]
> > >> >> > > To unsubscribe from this group, send email to
> > >> >> > > [email protected]
> > >> >> > > For more options, visit this group at
> > >> >> > >http://groups.google.com/group/android-developers?hl=en
>
> > >> >> > --
> > >> >> > Romain Guy
> > >> >> > Android framework engineer
> > >> >> > [email protected]
>
> > >> >> > Note: please don't send private questions to me, as I don't have 
> > >> >> > time
> > >> >> > to provide private support.  All such questions should be posted on
> > >> >> > public forums, where I and others can see and answer them
>
> > >> > --
> > >> > You received this message because you are subscribed to the Google
> > >> > Groups "Android Developers" group.
> > >> > To post to this group, send email to 
> > >> > [email protected]
> > >> > To unsubscribe from this group, send email to
> > >> > [email protected]
> > >> > For more options, visit this group at
> > >> >http://groups.google.com/group/android-developers?hl=en
>
> > >> --
> > >> Romain Guy
> > >> Android framework engineer
> > >> [email protected]
>
> > >> Note: please don't send private questions to me, as I don't have time
> > >> to provide private support.  All such questions should be posted on
> > >> public forums, where I and others can see and answer them
>
> > > --
> > > You received this message because you are subscribed to the Google
> > > Groups "Android Developers" group.
> > > To post to this group, send email to [email protected]
> > > To unsubscribe from this group, send email to
> > > [email protected]
> > > For more options, visit this group at
> > >http://groups.google.com/group/android-developers?hl=en
>
> > --
> > Romain Guy
> > Android framework engineer
> > [email protected]
>
> > Note: please don't send private questions to me, as I don't have time
> > to provide private support.  All such questions should be posted on
> > public forums, where I and others can see and answer them
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