Here is where I create and add the listener: http://gamine.svn.sourceforge.net/viewvc/gamine/trunk/src/net/sf/gamine/common/InputStage.java?revision=8&view=markup
It gets added in onStart(), which is called from the start() method of http://gamine.svn.sourceforge.net/viewvc/gamine/trunk/src/net/sf/gamine/common/Sequence.java?revision=8&view=markup I just tested calling setFocusable(true) again to be sure. As before: I still don't get key events, and the Back and Menu buttons stop working. If at all possible, I'd really prefer not to do event handling at the Activity level. This is a library (a 3D game engine), and I don't want to restrict how developers create their Activities. They just need to provide a suitable View for the library to work with. Peter
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