Perhaps you're indirectly calling invalidate() in the onDraw(),
resulting in a redraw loop?

On Feb 3, 10:00 pm, Neilz <[email protected]> wrote:
> What else can cause onDraw() to be called, if I'm not triggering it
> with invalidate()?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to