Perhaps you're indirectly calling invalidate() in the onDraw(), resulting in a redraw loop?
On Feb 3, 10:00 pm, Neilz <[email protected]> wrote: > What else can cause onDraw() to be called, if I'm not triggering it > with invalidate()? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

