Well, it would appear that all these extra calls to onDraw() are because my base Activity extends MapActivity.
Just having a MapView seems to be causing this, even though nothing in the view actually requires updating. I don't suppose there's anything I can do about that? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

