Hi all

I have built android 2.1 on freescale's i.MX platform.
But after running Gallery3D, it will crash with the log of failed to
load resource.
I found that the whole drawable-hdpi/ (it really contains in the
Gallery3D source code res/) is not in the apk package, and cause lack
of drawable-hdpi/icon_cancel.png. The apk only contains drawable-mdpi/
and drawable/.
My question is why the drawable-hdpi/ resource is dropped when
building apk? Per my understanding is that, which drawable-* resource
loading is determined on runtime, and all the drawable-* should be in
the apk package.
Could anybody help? Thanks.

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