I've also tracked the memory (the external heap) with DDMS and it's stable if I don't pause my application (about 7 mb for the gallery view and about 10 mb for the gamescreen view), but after pausing and resuming the application my gamescreen memory is 13 mb... Any ideas?
-- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

