String,

I'd like to know how your customers feel about having a limited-time
trial-demo that can be unlocked by downloading a 'license key'-app. Is
this better than having two versions of your app around?

On Mar 4, 4:41 pm, String <[email protected]> wrote:
> Sorry for the delayed response, I missed your followup post.
>
> On Feb 26, 8:26 pm, Streets Of Boston <[email protected]> wrote:
>
> > Let me get this straight :)
> > - Users download your free app.
> >   It checks the license, using IMEI, and this gives them a 30-days
> > trial amount.
> > - When the license says that trial has expired:
> >   - They don't get your paid version. And that's it. If they
> >     move to a new phone, they get another trial!
> >   - They do get your paid version. If they move to new phone
> >     they may as well download your paid app again, since they already
> > paid for it.
>
> That's it, in a nutshell. I only use the IMEI/ANDROID_ID to check the
> length of the trial; once they have the license installed, no further
> server checks occur.
>
> In theory, this would be usable for apps delivered through non-Market
> channels too. In practice, I haven't done it because the app has
> various links to the Market built in. For example:
> - When their trial expires, it displays a link to the license.
> - If they only install the license, it shows a link to the main
> "trial" app.
>
> To sell the app on another marketplace, I'd need to change these
> links, and thus there'd be different builds for each distribution
> channel. I may do this someday, but so far I've decided that it's not
> worth the effort.
>
> String

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