String, I'd like to know how your customers feel about having a limited-time trial-demo that can be unlocked by downloading a 'license key'-app. Is this better than having two versions of your app around?
On Mar 4, 4:41 pm, String <[email protected]> wrote: > Sorry for the delayed response, I missed your followup post. > > On Feb 26, 8:26 pm, Streets Of Boston <[email protected]> wrote: > > > Let me get this straight :) > > - Users download your free app. > > It checks the license, using IMEI, and this gives them a 30-days > > trial amount. > > - When the license says that trial has expired: > > - They don't get your paid version. And that's it. If they > > move to a new phone, they get another trial! > > - They do get your paid version. If they move to new phone > > they may as well download your paid app again, since they already > > paid for it. > > That's it, in a nutshell. I only use the IMEI/ANDROID_ID to check the > length of the trial; once they have the license installed, no further > server checks occur. > > In theory, this would be usable for apps delivered through non-Market > channels too. In practice, I haven't done it because the app has > various links to the Market built in. For example: > - When their trial expires, it displays a link to the license. > - If they only install the license, it shows a link to the main > "trial" app. > > To sell the app on another marketplace, I'd need to change these > links, and thus there'd be different builds for each distribution > channel. I may do this someday, but so far I've decided that it's not > worth the effort. > > String -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

