I think I may know why your app doesn't work on the Nexus. It's to do
with setting the preferred size of the Camera view on the Surface
View.

I have a similar augmented reality app and had to use a reflection to
solve the issue.

Take a look at the code a developer posted here:
http://groups.google.com/group/android-developers/browse_thread/thread/5e4462d06d6716a7/04159321eb864e51?lnk=gst&q=camera+setPreviewSize%2C+on+Nexus+One#04159321eb864e51

The good news is I have a friend who tested my app on a Nexus after
the update and it worked fine; however, I then had someone else
mention it "still doesn't work" - it's possible they never updated
though...

On Mar 9, 10:51 am, Lance Nanek <[email protected]> wrote:
> I was thinking you could test it on an Android 2.1 emulator device at
> least, but it force closes due to not finding a sensor. Maybe if you
> fixed that, just make it show a static view or something when it can't
> get the sensor, you could at least do a little testing there. Might
> catch the issue if it is Android 2.1 related rather than Nexus One
> related.
>
> On Mar 9, 2:15 am, Funksta <[email protected]> wrote:
>
> > Hello,
>
> > I am trying to figure out why my app forces close immediately on a
> > nexus one (recurring comment which is dragging my rating down).
>
> > Ironically, I heard a rumor that if I had just a half star more (up to
> > 3.5 from 3), I would qualify to get a free nexus one from google.
>
> > If anybody has a nexus one and can connect it up to get the logcat
> > dump of the stack trace of the error, I would be very thankful.
>
> > You can find my app by searching for "Compass Ball" on the market.
>
> > Thanks in advance,
> > Geoff

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