I think I may know why your app doesn't work on the Nexus. It's to do with setting the preferred size of the Camera view on the Surface View.
I have a similar augmented reality app and had to use a reflection to solve the issue. Take a look at the code a developer posted here: http://groups.google.com/group/android-developers/browse_thread/thread/5e4462d06d6716a7/04159321eb864e51?lnk=gst&q=camera+setPreviewSize%2C+on+Nexus+One#04159321eb864e51 The good news is I have a friend who tested my app on a Nexus after the update and it worked fine; however, I then had someone else mention it "still doesn't work" - it's possible they never updated though... On Mar 9, 10:51 am, Lance Nanek <[email protected]> wrote: > I was thinking you could test it on an Android 2.1 emulator device at > least, but it force closes due to not finding a sensor. Maybe if you > fixed that, just make it show a static view or something when it can't > get the sensor, you could at least do a little testing there. Might > catch the issue if it is Android 2.1 related rather than Nexus One > related. > > On Mar 9, 2:15 am, Funksta <[email protected]> wrote: > > > Hello, > > > I am trying to figure out why my app forces close immediately on a > > nexus one (recurring comment which is dragging my rating down). > > > Ironically, I heard a rumor that if I had just a half star more (up to > > 3.5 from 3), I would qualify to get a free nexus one from google. > > > If anybody has a nexus one and can connect it up to get the logcat > > dump of the stack trace of the error, I would be very thankful. > > > You can find my app by searching for "Compass Ball" on the market. > > > Thanks in advance, > > Geoff -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

