FroYo *should* have these bindings. On Thu, Mar 11, 2010 at 3:49 PM, Mario Zechner <badlogicga...@gmail.com> wrote: > I'd also be interested in the java bindings. A not so precise time > estimate would suffice so that i can decide wheter i write my own > bindings or not. > > On 10 Mrz., 16:17, scott19_68 <sw.cop...@gmail.com> wrote: >> So, with GL ES2.0now present in the NDK r3, how much longer until >> the Java bindings are present? >> >> Any idea what form the bindings will take? JSR-297 (M3D2.0)? Custom >> extensions to JSR-239? >> >> If I could offer my $0.02... please DO NOT adopt the full M3D2.0spec >> - the history ofOpenGLhas plenty of scene graphs littered on the >> side of the road (Performer, Cosmos, OpenGL++, Farenheit, ...) and I >> think this will eventually be another one. >> >> -Scott >> >> On Feb 9, 9:30 pm, David Turner <di...@android.com> wrote: >> >> >OpenGLES2.0headers and libraries are not available in the NDK yet. They >> > are coming. >> >> > Access from Java is also planned. >> >> > The Android software renderer doesn't support GL ES2.0, neither does the >> > emulator. >> >> > I can't give any ETA for this, sorry. >> >> > On Tue, Feb 9, 2010 at 12:12 AM, David Anders >> > <david.anders0...@gmail.com>wrote: >> >> > > Hi, I also would like to bump this topic. >> >> > > - I guess thatOpenGLES2.0API will be defined in Java layer as >> > > android.opengl.GLES20 class. >> > > - We have been able to useOpenGLES2.0API through hardware bindings >> > > using JNI. >> >> > > However in my understanding, it is impossible to useOpenGLES2.0API >> > > with software rendering on emulator. When does Android plan to support >> > > software rendering forOpenGLES2.0API? >> >> > > Regards, >> > > /David >> >> > > On 1月6日, 午前10:08, r2d2Proton <r2d2pro...@live.com> wrote: >> > > > I would like to bump this. . . >> >> > > > I was thinking the same thing - use the NDK to gain access to the2.0 >> > > > functions. I imagine that theOpenGLES2.0functions are exposed in >> > > > Imagination Technologies shared object file. >> >> > > > Games should be considered an NDK level application. Wasn't anybody >> > > > watching Microsoft when they tried this? Remember Direct-Draw? >> >> > > > On Dec 28 2009, 11:10 am, rollbak <roll...@gmail.com> wrote: >> >> > > > > So, that means that with NDK i can? Can you explain this further >> > > > > please? >> >> > > > > Thanks, >> >> > > > > Lucas >> >> > > > > On Dec 28, 3:09 pm, Romain Guy <romain...@android.com> wrote: >> >> > > > > > Java apps cannot directly accessOpenGLES2.0 APIs at the moment. >> >> > > > > > On Thu, Dec 24, 2009 at 7:32 PM, Lawrencelee < >> > > leelawrenc...@gmail.com> wrote: >> > > > > > > Eclair has supportedOpenGLES2.0. But I can not find related JNI >> > > > > > > wrapper forOpenGLESAPI. How a Java application useOpenGLES2.0 >> > > > > > > functions? >> >> > > > > > > -- >> > > > > > > You received this message because you are subscribed to the >> > > > > > > Google >> > > > > > > Groups "Android Developers" group. >> > > > > > > To post to this group, send email to >> > > android-developers@googlegroups.com >> > > > > > > To unsubscribe from this group, send email to >> > > > > > > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> >> > > > > > > For more options, visit this group at >> > > > > > >http://groups.google.com/group/android-developers?hl=en >> >> > > > > > -- >> > > > > > Romain Guy >> > > > > > Android framework engineer >> > > > > > romain...@android.com >> >> > > > > > Note: please don't send private questions to me, as I don't have >> > > > > > time >> > > > > > to provide private support. All such questions should be posted on >> > > > > > public forums, where I and others can see and answer them >> >> > > -- >> > > You received this message because you are subscribed to the Google >> > > Groups "Android Developers" group. >> > > To post to this group, send email to android-developers@googlegroups.com >> > > To unsubscribe from this group, send email to >> > > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> >> > > For more options, visit this group at >> > >http://groups.google.com/group/android-developers?hl=en > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en >
-- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en