Hi everyone,

I'm the developer of a game, Flying Aces, that was released last
September.

It's a simple line drawing game, of which there are now several
variations on a similar theme.

There is a very popular iPhone game, Flight Control, that is one of
the most popular (over 2 million sales) developed by Firemint.

Firemint, according to their website, are porting their Flight Control
game to Android very soon.

I was contacted last week, with this email:
http://stickycoding.com/fa1.pdf

I promptly replied, asking whether it was some kind of joke, and asked
whether they are accusing me of using any of their graphics/audio/
resources (which I do not).

I got this response today:
http://stickycoding.com/fa2.pdf

They appear to be demanding (they haven't explicitly mentioned, but
I'm sure they will mention legal proceedings in their next reply) that
I stop selling my game, because it is vaguely similar to theirs. Now,
yes, you land planes by dragging a path, but that's the line-drawing
genre. And mentioning similar things such as "helicopter landing site
with a big H".

Does anyone have any opinions on this matter? I'm assuming they have
contacted developers of similar apps (Flight Director is very similar
to my game, and is more popular, I would assume they were contacted
first) so I've emailed them to see.

I don't take to kindly to larger businesses trying to nudge indie devs
like myself out of the way to create a monopoly for there game before
it is even published.

I know this isn't a programming question but, I figured it applies to
many developers like myself, and there isn't much in the way of advice
other than on here.

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