I have a class called "Laser". It's basically just a laser shot that moves across the screen. What I want to do is while the user is holding down the fire button to have it keep creating instances of the Laser class like a rapid fire and then when they hit the edge of the screen have them be disappear/destroyed so they are no longer taking up memory. My problem is I have no idea how to have it keep creating instances of a class without explicitly naming them like:
laser1 = new Laser(getContext(), R.drawable.laser); laser2 = new Laser(getContext(), R.drawable.laser); laser3 = new Laser(getContext(), R.drawable.laser); laser4 = new Laser(getContext(), R.drawable.laser); laser5 = new Laser(getContext(), R.drawable.laser); Also I don't know how to destroy an instance of a class as well. Any ideas? Thanks, Matt -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using "remove me" as the subject.

