On 19 April 2010 04:42, risha <[email protected]> wrote: > Let me know how to set up a background image in opengl > Before you render your scene set up an ortho projection and render a quad with aspect ratio equal to your screen aspect (or just square quad if your background is a tiling image) then reset camera to your normal scene render mode and proceed with the rest. BTW, you can do overlays the same way except in reverse order -- first you render your scene then you set camera to ortho projection and render your UI.
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