Some nice software Jobs here Looking!
Website<http://bizoppoffer.com/x/0/1325/6428/>

On Sun, Apr 25, 2010 at 11:03 AM, Peter <[email protected]> wrote:

> Hello,
>
> I have a game built for 480x320 screen resolution. When playing the
> game on a phone with a higher screen resolution (480 x 800 or 480 x
> 856) the game automatically stretches to fit the screen which works
> great. Because of different screen dimensions there is a piece of the
> screen on the right side (game is in landscape mode) that is black,
> not used by the game. I want to fill this up with an image, so the
> whole screen is filled. I only draw that image on screens bigger than
> 480x320. This all works fine, the image is displayed exactly the way I
> want to. The only problem is that the game runs less smooth then it
> used to run. There are small stutters noticeable. When I just draw a
> rectangle instead of an image the same problem occurs.
> Does anyone have an idea why this is happening? Any help would be
> appreciated!
>
> Thanks,
> Peter
>
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