John Gaby wrote: > Thanks again. So if I don't need to use it as a phone and my > application does not use any phone features, I should be able do do > without connecting it to a phone network?
You may need it on the phone network for the initial setup, hence the loaner SIM. After that, it does not need a SIM. > How compatible are these phones. If I get a, say, Nexus One, and get > my app working on that, can I expect it to work on a Verizon Droid or > Droid Incredible, or do I need to test it on those devices as well? That depends a bit on your app. Most apps can probably get by with testing on one piece of hardware, plus emulator images mirroring other setups (e.g., older APIs, other screen sizes). The more your app: -- cares about hardware details (e.g., OpenGL capabilities) -- goes beyond the SDK (i.e., mucks with undocumented stuff) -- needs to match different home screen looks-and-feels the more likely it is that you will need multiple devices. Of course, in my case, I have a fleet of devices, because of what I do, so I may be a lousy judge of what you might need. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

