OK, the only example you bring up about ANDROID itself is the
IOException-part... That is not even a _bug_, that is a usage error. Have
you ever used BSD sockets in most other OS:es? It's up to you to handle
connection timeouts. TCP/IP over the globe, and over slow/delayed networks
will sometime cause big delays, so you can't just abort within a
milli-second each time.

The other stuff is about developer environment specific stuff, and of them
only one is a real bug.. (The crash of the layout editor, which I agree is
serious, but I never used it myself so I don't know if it affects many
people..)

   Reg.
     Anton

On Sun, Jun 6, 2010 at 11:25 PM, [email protected] <
[email protected]> wrote:

> It seems that Android is very buggy compared not only to the iPhone,
> but to pretty much any other software. It's not just minor bugs either
> - pretty much every developer will come across many serious bugs. Some
> examples:
>
> - When you run the "sdk setup.exe", the very first thing that happens
> is that it informs you that it can't connect using https, so you have
> to change the options to use 'http' instead. This appears to be a bug
> in the .exe rather than any kind of user issue because the https url
> works fine in the browser and this error seems to affect everyone.
> Sure, it's trivial to work around (just do a google search and you
> figure it out in 5 seconds), but the user shouldn't have to do that.
> It makes it look unprofessional.
>
> - When you view a TabWidget in the layout editor it crashes.
>
> - Every time you run an app in the emulator, it starts off with the
> screen locked so you need to press the Menu key.
>
> - Various socket bugs (or perhaps all the same bug) related to
> IOException not happening. Even something as simple as just trying to
> connect to a remote host that is not listening will cause it to hang
> instead of immediately returning an error.
>
> All of these bugs have been logged for months (some by me, some by
> other people) with no indication of any fix.
>
> At the moment I'm just using the emulator, but I'm wondering if the
> phones themselves are this buggy or if all the bugs are just in the
> development environment and emulator.
>
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