Peter,

PAD support is on the list of things to do, but as you've mentioned it's 
not a trivial thing due to it's not android aware at the moment. What 
I'll probably do is be a bit lenient on the implementation and allow 
.apks for the download urls.

Any reason you're not using "Handheld/Mobile" in the OS field?, I'm not 
familiar with PAD Gen, but the PAD spec supports it.

Al.


blindfold wrote:
> Hi Shane and Al,
>
> Will you be adding support for PADGen ( 
> http://www.asp-shareware.org/pad/padgen.php
> ) or some equivalent? As a developer I can live with manual release
> updates on a very small number of selected distributor sites for a
> short while, but after that I must rely on PAD file polling to have my
> updates ripple through the web in order to limit maintenance and
> distribution drag. I use this also for my J2ME and Microsoft Windows
> distributions.
>
> I'm already using a PAD file for my Android app even though it does
> not quite match formats (e.g., Android is not even mentioned among the
> selectable OS's in PADGen, so I pick Java, and I have to specify a zip
> file instead of an apk file).
>
> Thanks,
>
> Peter
>
>
> The vOICe Android for Android Phones
> http://www.seeingwithsound.com/android.htm
>
>
> On Oct 14, 10:52 am, "Shane Isbell" <[EMAIL PROTECTED]> wrote:
>   
>> The models are a bit different here between SlideME and AndAppStore. Just
>> due to pure economics, at SlideME we are going to have to do some testing on
>> the paid applications before they are published, the refund and chargeback
>> costs being too high for us to eat on a bad app. When it comes to dollars
>> out of my pocket, I have to agree with hackbod about device testing (weird,
>> me agreeing with Google on something).
>>
>> But if it's an unpaid app, anything goes; if they are crappy, they will
>> eventually get one star and either nobody will be able to find them or the
>> comments alone will scare away others from doing further downloads. If they
>> are good, they will get a lot of downloads, device tested or not. At
>> SlideME, we associate the apps closely with the developer, so if they have a
>> history of good apps, people will likely buy more of their apps, but with a
>> history of bad untested apps, their reputation suffers. So there is an
>> incentive to have good quality apps and to seek out testers on actual
>> devices.
>>
>> Even for those inside of carriers and their favored vendors, getting test
>> devices is a big pain so providing third-party devs with devices seems
>> unlikely to me. As I have proposed on the list before, we need to get a
>> group of guys with devices willing to volunteer some time and test apps. I'm
>> pretty sure that with enough community participation, we can get better
>> coverage than the carriers and aggregators on testing.
>>
>> As for there being mutliple devices, in the early days of J2ME, there was an
>> idea to have 10,000 apps in a portal and to do device capability to content
>> requirement matching. Carriers were a bit paranoid and squashed this idea
>> pretty quickly (I think a little too quickly) and began hardcoding apps to
>> device ids. This practice filtered over to more than a few big aggregators.
>> The maintence costs on this are a killer and I think people got stuck in
>> this box. The problem is there is no way to have an open system, with tens
>> of thousands of apps tested on every device. This is where ratings and
>> comments become crucial to getting high quality apps.
>>
>> Shane
>>     
>
> >
>   


-- 
Al Sutton

W: www.alsutton.com
B: alsutton.wordpress.com
T: twitter.com/alsutton


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