1080p is twice as many pixels as 720p, but anyway, you get the point : supporting all codecs makes sense, as we can see that handheld devices will be (are ?) powerful enough to real all sizes and format without the need to reencode them.
Ciao, Steven On Feb 18, 6:46 pm, Al Sutton <[email protected]> wrote: > 2011-12?, try looking at the Samsung Omnia HD, it's offering 720p > recording and was launched at the conference in Barcelona two days ago. > > Al. > > > > Steven wrote: > > Very soon (2011-12) you'll be able to read and encode full HD videos > > on your smartphone. Next generation application processor will embed > > dual core Cortex A9 microprocessor a 1GHz or quivalent, with the help > > of hardware acceleration. > > Then you might probably be willing to read any video format to display > > it on your large TV screen without the need to reencode it , don't you > > think ? > > > On 28 jan, 23:10, LB Coder <[email protected]> wrote: > > >> @Android Techies: You're not suggesting that you think that this device is > >> capable of playing back someone's existing stash of wmv files, are you? The > >> video files that most people have stashed are far too high of a resolution > >> and bitrate to be played back on a smartphone. HTC Dream is barely able to > >> handle the playback of native resolution files, even at low bitrates! That > >> means that for someone to play a video on this device, they WILL have to > >> re-encode it! > > >> That being the case, no matter how you look at it, you WILL have to > >> instruct > >> your customers in how to properly encode files for this platform and/or > >> provide a windows native executable capable of generating compatible files > >> out of a stash of wmv's. This negates the need to support proprietary > >> turds. > > >> On Wed, Jan 28, 2009 at 3:25 PM, Dave Sparks > >> <[email protected]>wrote: > > >>> I asked PV for clarification. > > >>> To answer your question, it is possible to plug in new stream parsers > >>> and codecs into OpenCore. > > >>> On Jan 27, 1:28 pm, Eric <[email protected]> wrote: > > >>>> So, what is the real story? > >>>> Or did someone actually figured how to implement non-supported codecs/ > >>>> parsers on Android? > > >>>> Cheers > >>>> Eric > >>>> Portable Electronics Ltdwww.hdmp4.com > > >>>> On Jan 28, 5:51 am, LB Coder <[email protected]> wrote: > > >>>>> You are incorrect. > > >>>>> On Mon, Jan 26, 2009 at 11:13 PM, Dave Sparks <[email protected] > > >>>> wrote: > > >>>>>> The open source code does not include Windows Media parsers, codecs, > >>>>>> or network transports. Packet Video offers the IP under a licensing > >>>>>> arrangement - you can contact them for details. > > >>>>>> On Jan 26, 2:44 pm, Android Techies <[email protected]> > > >>> wrote: > > >>>>>>> Hi, > >>>>>>> Does Android support popular windows mobile codecs like WMV etc ? > > >>> If > > >>>>>>> not how can one intergate those on Android products ? > > >>>>>>> Does one need to work with PV go get those codecs ? > > >>>>>>> -Vivek > > -- > ====== > Funky Android Limited is registered in England & Wales with the > company number 6741909. The registered head office is Kemp House, > 152-160 City Road, London, EC1V 2NX, UK. > > The views expressed in this email are those of the author and not > necessarily those of Funky Android Limited, it's associates, or it's > subsidiaries. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
