Agree, "power users" can hate the iPhone all they want but is not for nothing 
that it is currently king.

On Mar 8, 2009, at 8:18 PM, Stoyan Damov <[email protected]> wrote:


On Sat, Mar 7, 2009 at 3:19 PM, Mark Murphy <[email protected]> wrote:

Background processing, in all its forms, is a double-edged sword. A
frequent complaint lodged against iPhone is that it does not allow
background processing.

I consider this particular iPhone's feature one of the best features
on any smartphone - Apple have a very good reason to not allow 2 apps
to run in parallel - 1 app can and will hinder the performance of the
other app, and as is the case with games on Android, it's quite an
unpleasant surprise to bust your ass to get your game drawing @ ~60
fps when virtual nothing else is running, and then have it draw at a
randomly lower rate just because another app/s is/are running as well.

Cheers





      


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