Perhaps creating a new permission for running apps at a "high priority" (possibly a linux real-time priority level?) would be useful, especially for games.
I also agree, users should be able to kill an app if they so desire; the alternative which many, including myself use, is to restart the phone, which is just ridiculous. Admittedly, it seems as though I haven't had to do this as much lately; I guess more developers are getting better at implementing proper lifetime procedures in their apps. On Mar 9, 7:20 am, Al Sutton <[email protected]> wrote: > That's why it would be a permission the user has to agree to on install. > > To me it seems like a good idea for any platform that wants to high > quality games to allow those games to use all the resources whilst > they're in-play. After all, it's the norm on games consoles, and with > the limited hardware in the G1 (as compared with a PS3 :)) it would make > a lot of sense. > > Al. > > > > Incognito wrote: > > So the other one never starts? Won't this leave to unexpected behavior? I.e > > One app will block all others and not let them do their job without the > > user noticing. I.e he may not realize that he is no longer getting twitter > > messages because one app is blocking. > > > On Mar 9, 2009, at 7:08 AM, Stoyan Damov <[email protected]> wrote: > > > It is apparent which app is on top (in the foreground) - the last > > launched one, isn't it? > > > On Mon, Mar 9, 2009 at 1:02 PM, Incognito <[email protected]> wrote: > > > What happens if two apps are asking for the same permision? > > > On Mar 9, 2009, at 6:53 AM, Stoyan Damov <[email protected]> wrote: > > > One can have the best of both worlds provided that the OS maker is > > interested in providing this - for example, an app can request a > > RUN_ALONE permission (or whatever) and the OS can do the rest - that > > is, providing a single tasking experience on a multitasking OS should > > not be that hard. > > > On Mon, Mar 9, 2009 at 12:42 PM, Tote <[email protected]> wrote: > > > On the other hand, it severely limits your opportunities on what you > > can do on a platform, too. > > > On Mar 9, 1:18 am, Stoyan Damov <[email protected]> wrote: > > On Sat, Mar 7, 2009 at 3:19 PM, Mark Murphy <[email protected]> wrote: > > > Background processing, in all its forms, is a double-edged sword. A > > frequent complaint lodged against iPhone is that it does not allow > > background processing. > > > I consider this particular iPhone's feature one of the best features > > on any smartphone - Apple have a very good reason to not allow 2 apps > > to run in parallel - 1 app can and will hinder the performance of the > > other app, and as is the case with games on Android, it's quite an > > unpleasant surprise to bust your ass to get your game drawing @ ~60 > > fps when virtual nothing else is running, and then have it draw at a > > randomly lower rate just because another app/s is/are running as well. > > > Cheers > > -- > > * Written an Android App? - List it athttp://andappstore.com/* > > ====== > Funky Android Limited is registered in England & Wales with the > company number 6741909. The registered head office is Kemp House, > 152-160 City Road, London, EC1V 2NX, UK. > > The views expressed in this email are those of the author and not > necessarily those of Funky Android Limited, it's associates, or it's > subsidiaries. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
