I have about 40% of my downloads returned on The Splatting---

It's not the fact that 40% are returning that bugs me--- not every
game is everyone's cup of tea. It's the fact that I've had 124 people
try it in the last 4 days-- which my free-much-more-inferior app upon
launch had >5000 people try it in the first 24 hours. It's that
disparity in numbers that I find disappointing.

~Evil Mushroom Lord

Mushroom Wars: The Splatting
On the android market now!
http://www.evilmushroomempire.com/splat/screenshots.html


On Mar 9, 11:06 am, androidconsulting <[email protected]>
wrote:
> To test the waters, I published a small paid app yesterday and 60% of
> the ordered were cancelled orders.  What cancellation percentage is
> considered normal?  The cancellation reason is always "Other" with no
> further explanation.  I really wish I could get some feedback from
> those who uninstalled.  To make it more troubling , my app has a
> almost 4-star rating.
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