I have about 40% of my downloads returned on The Splatting--- It's not the fact that 40% are returning that bugs me--- not every game is everyone's cup of tea. It's the fact that I've had 124 people try it in the last 4 days-- which my free-much-more-inferior app upon launch had >5000 people try it in the first 24 hours. It's that disparity in numbers that I find disappointing.
~Evil Mushroom Lord Mushroom Wars: The Splatting On the android market now! http://www.evilmushroomempire.com/splat/screenshots.html On Mar 9, 11:06 am, androidconsulting <[email protected]> wrote: > To test the waters, I published a small paid app yesterday and 60% of > the ordered were cancelled orders. What cancellation percentage is > considered normal? The cancellation reason is always "Other" with no > further explanation. I really wish I could get some feedback from > those who uninstalled. To make it more troubling , my app has a > almost 4-star rating. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
