On Thu, Apr 2, 2009 at 3:31 PM, Blake B. <[email protected]> wrote:
>
> I'm not sure I would make a big deal about an average of 40 vs 37,
> definitely not enough to throw out a dramatic term like "churn
> machine".  Those aren't far apart statistically.
>
> Besides, Market apps were all free for so many months that I'm
> surprised the gap is not larger.  Maybe Al's point about storage space
> is keeping the gap closer, I know it has affected my d/l decisions at
> times...
>

It might not be just the lack of space.
Perhaps it's a classic catch 22 for both users and developers at the
moment - users might be waiting for the better apps and games and
won't buy what's available.
On the other hand, if the Market doesn't prove itself as a decent
revenue source, no one will develop those better apps and games.

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