This can vary greatly from build to build and depends HEAVILY on the
optimizations selected.

Memory use is a really tricky one to measure -- the memory will
typically be full. As new applications are opened, old ones are dumped
and their memory reclaimed. This is mainly on an as-needed basis.

As for the flash memory install base... so far typical size is about
60MB, but again, you can add or remove features given this same space
by various available optimizations. Much of this may have to do with
the fact that the actual available space on DREAM hardware is 67.5MB.


On Sep 2, 4:55 am, salza <[email protected]> wrote:
> I have seen many benchmarks about Android but not yet found a
> benchmark were the memory consumption of Android on a Qualcomm
> processesor has been measured.
> I have already found a discussion in here where someone emulated
> Android but that is not representative for a smartphone evironment.
> Has anyone of you already experimented with that and knows the typical
> Flash an RAM consumption for the standard implementation with core
> applications?
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