Sounds very interesting!
What optimizations are possible? I mean, does the user or the
developer select the optimization type?
Do you maybe know something where it is explained in detail?

Thanks!

On Sep 2, 3:18 pm, lbcoder <[email protected]> wrote:
> This can vary greatly from build to build and depends HEAVILY on the
> optimizations selected.
>
> Memory use is a really tricky one to measure -- the memory will
> typically be full. As new applications are opened, old ones are dumped
> and their memory reclaimed. This is mainly on an as-needed basis.
>
> As for the flash memory install base... so far typical size is about
> 60MB, but again, you can add or remove features given this same space
> by various available optimizations. Much of this may have to do with
> the fact that the actual available space on DREAM hardware is 67.5MB.
>
> On Sep 2, 4:55 am, salza <[email protected]> wrote:
>
> > I have seen many benchmarks about Android but not yet found a
> > benchmark were the memory consumption of Android on a Qualcomm
> > processesor has been measured.
> > I have already found a discussion in here where someone emulated
> > Android but that is not representative for a smartphone evironment.
> > Has anyone of you already experimented with that and knows the typical
> > Flash an RAM consumption for the standard implementation with core
> > applications?
>
>
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