Yes, the tilde char ~ stands for approximately. It's a great help to compare
prices of different Apps in different currencies. A great improvement to
only show the developers currency.
On Nov 11, 2010 4:34 AM, "Craigo" <[email protected]> wrote:
> I think you're correct. That would explain why all the apps have the
> "~" sign in AUD. One hope that Google is working to fix this, as
> Google do the conversion for the Android Market, and Google also do
> the conversion for the credit card charge, so they just need their
> Android Market team to work with the credit card team to use the same
> conversion figure, and we would have exact amounts! :-)
>
>
> On Nov 10, 7:29 pm, String <[email protected]> wrote:
>> Another possible explanation: The conversion rate on the estimates may
>> not be updated in real time. There's been quite a flux in USD lately,
>> so it's possible that [at least some of] the discrepancy comes from
>> that:http://www.google.com/finance?q=AUDUSD
>>
>> String
>>
>> On Nov 10, 1:03 am, Craigo <[email protected]> wrote:
>>
>>
>>
>>
>>
>>
>>
>> > The odd thing is, Google did an authorisation in Australian dollars,
>> > so Visa didn't have to convert anything.  It's just that the Android
>> > Market estimation and the actual charge had a 5% difference.
>>
>> > Visa makes money by charging Google a fee for using the service.
>> > Presumably, Google absorbs this fee from the 30% charge they take from
>> > me.
>>
>> > Sometimes retailers put a fee on top of a credit card purchase to
>> > cover Visas fee, however, they are supposed to disclose this.  And as
>> > the only payment option available in the Android Market is a credit
>> > card, that would be a little rich of Google to do this.
>>
>> > On Nov 9, 7:10 pm, webmonkey <[email protected]> wrote:
>>
>> > > Google's approximation is probably correct, it is just that credit
>> > > card companies take a few extra % when doing currency conversion.
>> > > PayPal also does this. They have to make money somehow ;-)
>>
>> > > On Nov 9, 12:14 am, Craigo <[email protected]> wrote:
>>
>> > > > Ah!  Good pickup!  Yes, apologies, it was just an authorisation.
>>
>> > > > ...but still, their currency conversion is 5% off.
>>
>> > > > On Nov 9, 4:54 am, webmonkey <[email protected]> wrote:
>>
>> > > > > Are you sure it is an actual charge and not a pending one?
>>
>> > > > > See also this topic on the Market help site:
>>
>> > > > >
http://market.android.com/support/bin/answer.py?hl=en&answer=170791
>>
>> > > > > Is it not just an authorization?
>>
>> > > > > On Nov 8, 2:07 am, Craigo <[email protected]> wrote:
>>
>> > > > > > As a developer, I think the Android Market is great, I'm making
a nice
>> > > > > > bit of money from a little game I made.
>>
>> > > > > > I have just recently bought my first app (been a little busy to
look
>> > > > > > at actually playing, instead of coding).  The purchase was
smooth
>> > > > > > enough.  However, I played it for about 1 minute, didn't like
the game
>> > > > > > and returned it.  I got an e-mail confirming that I had
returned it no
>> > > > > > problems.  The process was all working great.
>>
>> > > > > > However, today, there is a charge from Google on my credit card
for
>> > > > > > $3.03.
>>
>> > > > > > There are two things wrong with this.
>> > > > > > 1. Obviously, I returned the game, so the charge should not
have been
>> > > > > > there at all.
>> > > > > > 2. Their currency conversion is terrible!  The estimated cost
was
>> > > > > > $2.98 for the game (amount was converted to Australian
dollars).
>>
>> > > > > > I now understand why I get so many emails from buyers saying
they
>> > > > > > never bought the game, and I get the odd credit card chargeback
fee
>> > > > > > from disputed transactions.
>>
>> > > > > > Obviously, I'm not going to worry about the charge, it is only
$3.
>> > > > > > However, I really hope Google get on top of this, and I will
now be
>> > > > > > more sympathetic to buyers that complain about invalid charges.
>
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