On 3/23/2011 3:13 PM, Ryan Routon wrote:
> From what i have read the NDK is one of the only reasons to support 2.2+.
This is odd to me; I use the NDK and can still target 1.6 (and with a
bit more work, could target 1.5). There are certainly newer features in
the NDK in 2.0 (OpenGL 2.x) and 2.2 (direct bitmap access), and 2.3 has
some really awesome features, but just using the NDK doesn't require 2.2.

Tim

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